AI Insights · Timothy · July 2025
Top 5 Slime Games on iOS in Lithuania, Q2 2025
Explore the performance trends of the top 5 slime games on iOS in Lithuania during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the performance of slime-themed games on iOS in Lithuania showed varied trends across downloads, revenue, and active users. Below, we delve into the specifics for the top five apps, based on data from Sensor Tower.
PlaySlime: Slime Simulator Game by Slime Simulator Studio saw its weekly revenue fluctuate, peaking at $94 in late April before stabilizing around $70. Downloads were inconsistent, with a notable dip to 3 in late May, but rebounded to 37 by the end of June. Active users remained relatively steady, hovering around 700.
Super Slime Simulator from Dramaton LTD experienced no revenue throughout the quarter. Downloads were modest, peaking at 20 in early June. Active users decreased from 81 at the start of the quarter to 49 by the end.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a steady revenue trend, maintaining around $20 to $26 weekly. Downloads were minimal, with a brief peak of 17 in April. Active users remained stable, ending the quarter at 29.
Super Big Slime: Black Hole 3D from Supercent, Inc. had a single revenue spike of $8 in early May. The app's downloads were low, peaking at 13 in mid-April. Active users declined from 178 to 141 by the end of June.
Finally, Fluid Simulation by Pavel Dobryakov had negligible revenue, with only a minor increase in late April. Downloads were sparse, reaching a high of 6 in late April. Active users remained low, fluctuating slightly around 8 to 15.
For more detailed insights and data, visit Sensor Tower's platform.